City
Epaper

'Monster Hunter' director Paul W.S. Anderson on why making films from video games is tough

By IANS | Updated: July 16, 2021 11:25 IST

New Delhi, July 16 Filmmaker Paul WS Anderson has created blockbuster hits out of popular video games such ...

Open in App

New Delhi, July 16 Filmmaker Paul WS Anderson has created blockbuster hits out of popular video games such as "Mortal Kombat", "Resident Evil" and "Monster Hunter". He says the idea has its own challenge because he has to keep in mind two very different sets of audiences one that knows the world of the video game and the second that is the mainstream audience of the film that may or may not be familiar with the game at all.

As a filmmaker, he has to constantly walk a thin line in order to keep both sets of audience happy, he admits, while speaking to .

"The biggest challenge is always to deliver to two separate audiences. One is the hardcore fan base that knows everything about the world

Disclaimer: This post has been auto-published from an agency feed without any modifications to the text and has not been reviewed by an editor

Tags: Paul W. S. Anderson
Open in App

Related Stories

Entertainment'Monster Hunter' shoot tested Milla Jovovich's patience

International Realted Stories

International"Good and important": Ex-envoy Veena Sikri as Bangladesh FM begins India's visit

International"Truly unacceptable": Pope Leo XIV on Trump's threat to destroy Iranian civilisation

InternationalIDF claims it struck Iran's "central site" for production of underwater detection systems in Shiraz

InternationalChina, Russia veto Bahrain-backed UN resolution to reopen Strait of Hormuz

InternationalMiddle East tensions: Indian Embassy in Qatar issues advisory, urges vigilance