City
Epaper

Over 7 in 10 consumers against FB owning Metaverse data

By IANS | Updated: February 16, 2022 12:45 IST

New Delhi, Feb 16 More than seven in 10 consumers are worried about Meta (formerly Facebook) owning the ...

Open in App

New Delhi, Feb 16 More than seven in 10 consumers are worried about Meta (formerly Facebook) owning the metaverse data, according to a new report.

According to the US-based Advokate Group, more than 77 per cent of those interested in joining a metaverse are worried about Facebook owning the data.

An overwhelming 87 per cent would prefer a metaverse on the decentralised blockchain.

"This sentiment was even more pronounced among Gen Z respondents, who were 10 per cent more likely to prefer a blockchain metaverse than their millennial counterparts," the findings showed.

Facebook is leading metaverse efforts, announcing $10 billion in building the next-generation augmented reality or virtual reality technology.

Metaverse is defined as a collective virtual shared space created by the convergence of virtually enhanced physical and digital reality.

It is persistent, providing enhanced immersive experiences, as well as device independent and accessible through any type of device, from tablets to head-mounted displays.

According to the report, the top activity consumers are pursuing in the metaverse is gaming, followed closely by socialising with friends.

A more distant third was work-related activities and then attending concerts. More than half (55 per cent) expect to spend three or more hours a day in a metaverse.

Shockingly, 11 per cent would play seven more hours a day and 87 per cent would switch to full-time gaming if they could get paid.

"The future of the internet is an immersive metaverse with a variety of thrilling and fun play-to-earn games," said Gordon Kwok, CEO and Founder of Advokate Group.

"Gamers and consumers are yearning for a digital space where they can play exciting games, socialise with friends and create and customise non-fungible tokens (NFTs)."

Many believe metaverses will take time to become mainstream. One in five (20 per cent) believe they will be mainstream 1-2 years while nearly half (49 per cent) believe it will take 3-6 years.

Play-to-earn was a major interest of those surveyed, as 93 per cent would play games more if they could make minimum wage playing, the report mentioned.

Disclaimer: This post has been auto-published from an agency feed without any modifications to the text and has not been reviewed by an editor

Tags: Advokate groupGordon kwokFacebookFacebook connectivityAfter facebookNl salviCs - connectivityWhatsapp facebookFacebook newsFacebook twitterProduct administrationPeople network
Open in App

Related Stories

MumbaiHoneytrap Case in Mumbai: Elderly Powai Businessman Duped of ₹52 Lakh After Being Lured Into Crypto Investment

MumbaiMumbai: Uttarakhand Woman Sexually Assaulted in Andheri Hotel by Facebook Friend; Accused Arrested

MaharashtraMaharashtra: Youth Duped of Rs 62,000 via Fake Facebook Account Impersonating District Collector

MumbaiMumbai: Kandivali Businessman Duped of Rs 79 Lakh in Online Trading Cyber Scam

NationalTej Pratap Yadav Viral Video: Former Bihar Minister Says Facebook Page Was Hacked After Post Claims He Was In Relationship

Technology Realted Stories

TechnologyITR filing AY25-26: Complete verification in 30 days to avoid invalidation

TechnologyAmendment to boost Indian wind turbine manufacturers by promoting 'Make in India': Report

TechnologyHow diabetes worsens TB, causes treatment failure and death

TechnologyIndia's battery storage operations become profitable for 1st time in 2024: Report

TechnologyIndian service sector remains strong in July amid growth in orders, global sales: HSBC PMI