'Monster Hunter' director Paul W.S. Anderson on why making films from video games is tough

By IANS | Published: July 16, 2021 11:09 AM2021-07-16T11:09:09+5:302021-07-16T11:25:24+5:30

New Delhi, July 16 Filmmaker Paul WS Anderson has created blockbuster hits out of popular video games such ...

'Monster Hunter' director Paul W.S. Anderson on why making films from video games is tough | 'Monster Hunter' director Paul W.S. Anderson on why making films from video games is tough

'Monster Hunter' director Paul W.S. Anderson on why making films from video games is tough

New Delhi, July 16 Filmmaker Paul WS Anderson has created blockbuster hits out of popular video games such as "Mortal Kombat", "Resident Evil" and "Monster Hunter". He says the idea has its own challenge because he has to keep in mind two very different sets of audiences one that knows the world of the video game and the second that is the mainstream audience of the film that may or may not be familiar with the game at all.

As a filmmaker, he has to constantly walk a thin line in order to keep both sets of audience happy, he admits, while speaking to .

"The biggest challenge is always to deliver to two separate audiences. One is the hardcore fan base that knows everything about the world

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